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 Post subject: (Workaround) Jedi Knight 2 in 16:9 and 16:10
PostPosted: 12 Feb 2010, 02:26 
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Joined: 08 Feb 2010, 16:11
Posts: 80
Location: Germany
Hey,

nowadays people use computerscreens with a ratio of 16:9 or 16:10 instead of 4:3.
Jedi Knight 2 does not support such a ratio, but there is a way to use it anyways.

You have to change 3 settings in your config file. We could do it also directly ingame
via the console.

Open the console (shift+^) and type in the following:
Code:
r_mode "-1"
r_customwidth "1920" (replace it by your width)
r_customheight "1200" (replace it by your height)

Restart the game and enjoy your new resolution ;)
It's recommendable to play around with cg_fov to adjust it to your new resolution.

In console again:
Code:
cg_fov "120" (find the one you like)

Here is a screenshot (click it to enlarge):
Image

I hope it was useful to someone.

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 Post subject: Re: (Workaround) Jedi Knight 2 in 16:9 and 16:10
PostPosted: 16 Feb 2010, 21:00 
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Joined: 12 Feb 2010, 23:04
Posts: 13
I have done this Deman but the results where awefull.
With a resolution setting 1280x1024 my screen driver manages to convert my 4:3 screen to wide screen with still nice graphics.
Maybe it is my nvidia card but with the suggest setting i couldnt live.

Greets

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 Post subject: Re: (Workaround) Jedi Knight 2 in 16:9 and 16:10
PostPosted: 16 Feb 2010, 21:09 
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Joined: 08 Feb 2010, 16:11
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Lorddarkside wrote:
With a resolution setting 1280x1024 my screen driver manages to convert my 4:3 screen to wide screen with still nice graphics.
1280x1024 is 4:3 - The workaround was for ppl with a screen of another ratio. To fix it switch r_mode to 8.

In console:
Code:
r_mode "8"

*edit*
Btw. those 4:3 settings can also be done by the normal gamemenu itself =)

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 Post subject: Re: (Workaround) Jedi Knight 2 in 16:9 and 16:10
PostPosted: 16 Feb 2010, 21:25 
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Joined: 12 Feb 2010, 23:04
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I am not clear enough i think.
My screen is 1920 x 1080
With your suggested setting the graphics are awefull.With the normal setting the are better.

so what mistake am i making here?

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 Post subject: Re: (Workaround) Jedi Knight 2 in 16:9 and 16:10
PostPosted: 16 Feb 2010, 21:35 
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Joined: 08 Feb 2010, 16:11
Posts: 80
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Lorddarkside wrote:
My screen is 1920 x 1080
This is 16:9 - With the settings i mentioned it should work.
deman wrote:
Open the console (shift+^) and type in the following:
Code:
r_mode "-1"
r_customwidth "1920" (replace it by your width)
r_customheight "1200" (replace it by your height)

Maybe you have to change the fov to get rid of the fisheye effect.
Try the following in console:
Quote:
cg_fov "120"

You could post a screenshot.

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 Post subject: Re: (Workaround) Jedi Knight 2 in 16:9 and 16:10
PostPosted: 16 Feb 2010, 22:14 
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Joined: 12 Feb 2010, 23:04
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Ok changed those settings through a autoexec.cfg.
Seems to work but not quit a lot of difference.
Anyway thx for the tip deman.

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 Post subject: Re: (Workaround) Jedi Knight 2 in 16:9 and 16:10
PostPosted: 18 Feb 2010, 18:15 
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Joined: 08 Feb 2010, 19:40
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Hi there,

tried it on tuesday with this settings for my 16:9 tft:

Code:
r_mode "-1"
r_customwidth "1920"
r_customheight "1080"
cg_fov 120


after a restart it runs without any troubels

thx a lot deman \o/


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 Post subject: Re: (Workaround) Jedi Knight 2 in 16:9 and 16:10
PostPosted: 25 Apr 2010, 08:16 
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Joined: 15 Mar 2010, 08:16
Posts: 6
Location: South Coast, UK.
I'll have to give this a go once exams are over and I can go home and get all my games. Last time I played JK2 I still had a 4:3 monitor so I didn't even know there was a problem xD


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